Return to where you started, this time advancing to get behind the van, lure the zombie over from the side and stab him with the ice pick, then kill the one you trapped and grab the axe. Return to the truck and use the spark plug on the window, which will allow you to grab the ice pick. Once you regain control, open the car door to find a spark plug, and put the car in drive, trapping another zombie. Look ahead and you'll see a zombie against a car use the pillow on him as a silencer so Carley can shoot him. Move to the right, which will place you on the side of a truck that has an ice pick inside, but no means of entering without creating noise. When you retain control of Lee, lean to the left and grab the pillow. Once you arrive at the motel and find Glenn, he'll say he heard a woman crying and wants to rescue her, to which Lee, and to a lesser extent Carley, agree. Upon exiting the back room, Glenn will call via walkie-talkie saying he's in trouble, which will cause Lee and Carley to go to his rescue. There is also a picture on the floor near the cot that will explain a lot about who Lee is, if you can see the picture well enough that is. Once she's taken care of, examine the desk drawer to find a Universal Remote, which you'll need later. Head over to the first-aid box that is conveniently placed in the same room and grab a bandage. Move it out of the way, while talking with Clementine, until she gets a small cut. Head into the Employees Only area and head to your right after coming in, the camera will reposition itself and you'll see a plank covering a desk. You'll find one battery near the greeting cards, between the door to the Drug Store and Kenny, Duck and Katjaa, and the other near Lilly and Larry. Examine it and turn it over, open the battery slot on the back and you'll learn why it can't be turned on. #The walking dead a telltale games series cover portable#Talk with Carley, who is having trouble turning on a portable radio. Clementine will get attacked while trying to use the restroom, kill the Walker. An older man, Larry, will accuse Duck of being bitten and try to have him thrown out, you can defend him by siding with Kenny, but it doesn't matter what you choose to do, as he will be saved. Once you arrive in town, you'll get ambushed by Walkers, but be saved by a girl named Carley, who'll tell you to get to the Drug Store they've taken shelter in. Continue until you meet Shawn and Chet, help them get their vehicle moving and you'll earn the second achievement. The Walker will trip you (and by now you should have come to the conclusion that Lee lacks the ability to stay on his feet), and Clementine will appear with a hammer, grab it from her and kill the zombie, netting the first achievement. Move the crosshairs to the zombie and hit 'A'. You'll get attacked by a Walker, and slip in the blood once again, slamming your head into the counter, causing blurred vision. After escaping the horde of Walkers, you'll come to a house (this is where the demo starts), enter the house and either look around (examining the TV, bookcase, kids painting), or simply investigate the answering machine (there are three messages from Hanna in Savannah), continue into the kitchen where Lee will slip on a puddle of blood and hear a voice out, 'Daddy?' Examine the drawers until you find a walkie-talkie, this will introduce you to Clementine, and share some dialogue with her.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |